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Mostrando entradas con la etiqueta game. Mostrar todas las entradas

sábado, 28 de junio de 2025

Snake Numbers 1–20 Activities – Flashcards, Worksheets, Games & Matching Mats | ELL

 This resource is found here: https://www.teacherspayteachers.com/Product/Present-Continuous-for-Elementary-ESL-4403402



The resource works across multiple skill levels—students can match, speak, write, or act depending on their ability to learn the numbers 1 to 20.

The flashcards feature a snake eating the number.

Invite a student to the front to describe the image on the flashcard with sentences like:

“The snake is eating number fifteen.”

These flashcards allow teachers to build Number recognition.  Play Go to the Snake!" Movement Game. Place the flashcards around the classroom—on the walls, chairs, or desks. Say a full sentence out loud, such as:
“The snake is eating number twelve.”

Students listen carefully, look around, and walk to the correct flashcard. They have to say the sentence: “Yes! The snake is eating number twelve!”


Write the sentence activity. Write the Sentence Activity. Give students a snake flashcard and have them write: “The snake is eating number seventeen”

Cut the words out of each small card and play match.


Worksheet set 1. Students read the sentence, find the correct snake, and color it accordingly. It is a way to reinforce numbers 1 to 20.

 In this worksheet, students look at each numeral and write the corresponding number word. Use it as a way to strengthen numeral to word connection.

 


This worksheet invites students to draw lines to connect each numeral to its matching number word. For example, they match 12 to twelve, and 7 to seven.  It reinforces sight reading of number words.

Students complete a sequence of number words by writing the missing ones. It supports pattern recognition and sequencing skills.

This Bingo worksheet features four small Bingo grids, perfect for playing in pairs or small groups. Each student writes five random numbers (1–20) in each grid. The teacher or a student calls out number words, and players mark their spaces as they listen.


In this interactive worksheet, students listen to the teacher read short sentences:

“The black snake is eating number twelve.”
Then they find the correct snake and color it according to the description.


The matching mats are great for independent work, centers, or partner games.

Write It In. Place the mat into a clear plastic sheet and with dry-erase markers, students write the number word on each snake.


Make a number sequence with any cards from the mats.


This game board features a colorful path of snakes, each showing a number from 1 to 20. Students roll a die and move along the path, landing on different snake numbers as they go. As a twist, students Write the Word on the bingo worksheet described above, where they write the number word they landed on after each turn.


This resource has more to check, go to this blog post:   https://eflelementaryresources.blogspot.com/2024/08/present-continuous-book-for-elementary.html 



I've gathered interactive games, worksheets, and creative ideas to teach Numbers 1 to 20!

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https://www.pinterest.com/ei98srl/esl-numbers-and-math/numbers-1-to-20/

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miércoles, 11 de junio de 2025

Frog and Can as an Ability

 This resource is part of Can as an Ability for Elementary ESL at this link: https://www.teacherspayteachers.com/Product/Can-as-an-Ability-Unit-for-Elementary-ESL-4299251


Students will  learn and practice the simple and essential structure:
"Subject + can + verb". (e.g., The frog can jump.)  The resource Includes visual (flashcards), kinesthetic (miming, spinner games), and written (worksheets) activities. Supports diverse learners, including visual and hands-on learners.

Show any flashcard of the frog and have the students do the action as they shout out the word. This is a way to have the stduents become familiar with the verbs.


Ask questions with Can? Take out a flashcard and ask: Can you play baseball?

All the students that can play baseball will stand up and do the action, saying: Yes, I can.

The other will stand up and say: No, I can’t.

Continue with more flashcards.


Small cards Can/Can't Sorting Game. Use the bags from the complete resource labeled boxes or mats: "can" and "can't."

Students pick a frog card, say or decide the action (e.g., "jump," "swim"), and place it under the correct label.  The decision is based on real frogs: "Can a frog sing?" → "No, it can't!"


Small cards for Writing. Provide a sentence frame such as "The frog can play the piano."
Students draw a card and complete the sentence on their notebook using the action shown.

Print and hand in a chart to each student or pair of students. Say what the frog can do and students will check mark as a listening activity. Then, have the students check mark with another color what they can do and mark with an x what they can’t do.  They can write sentences about the chart.


Use the colored version students find the matching pairs, playing memory. They can play in pairs with two printables. They cut and shuffle the cards. Then, they place the cards facedown on a table or desk. The first students will flip over two cards, if they match they have to say the sentence using can. If the cards don’t match, they can take another turn.

Also sort the cards from the colored version, into sports, music and other verbs.


Worksheet. use can and can’t for ability. Writing sentences like “The frog can jump.” reinforces correct word order and sentence structure.

Some students learn best through visual worksheet and written input.


 Worksheets provide a tangible record of student learning.

You can use worksheets to check understanding by writing questions.


A cut and paste sentence association worksheet set.


Worksheets give students a chance to practice alone, helping build confidence and independence in using English.


Help students become familiar with the abilities vocabulary. Spread out both mats with the frog pictures. Students take turns drawing a verb card, then race to find the matching frog action picture on the mat. Say the sentence out loud: The frog can jump. Use a timer for added excitement.


Use the mat and the spelling Bingo template to play another game. Students write an assigned number of verbs or sentences from the mats onto the template. Then, use the verb cards as calling cards, the first students to cross all the verbs wins. Have the learners save the template to play on any other class.


There is another set of mats, check the blog post:   https://eflelementaryresources.blogspot.com/2024/06/can-as-ability-games.html

Use the two fly swatter templates labeled "can" and "verb" to help young learners visually and physically interact with sentence structure, especially for “can” sentences (e.g., The frog can play baseball.).

Students begin to recognize and internalize the correct pattern on the flashcards or small cards.


Frog Can board game. There are two paths, students will choose just one. Players roll a die and move. Land on a space and say a sentence using CAN: The frog can play the guitar!

Add a challenge-if correct, move forward 1 extra space.


Spinners are perfect for movement, randomness, and speaking practice. Students spin the frog spinner. Whatever action it lands on (e.g., jump), they say:“The frog can write.”

This resource has more to check, go to this blog post:
https://eflelementaryresources.blogspot.com/2024/06/can-as-ability-small-cards.html 


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👉 @rosamelia_eslteacher

martes, 10 de junio de 2025

Printable Adjectives Games for ESL

 LINK to the Adjectives resource is here for your lesson planning :

https://www.teacherspayteachers.com/Product/Adjectives-for-Elementary-ELL-2150071


Play is essential for language learning—especially for elementary English language learners.

Matching cards game. It is a good idea to have the students get familiar with the cards by matching them on the table first. They see the word and picture together, helping them understand and remember the meaning naturally.


This game can be played in pairs or in groups of three. There are 24 cards. Give each group a set of cards. Students shuffle the cards and hand them all out to the members of the group. Students hold all the cards in their hands without showing them to the group. Explain that the idea of the game is to make pairs of picture and words. The first student to make them by getting rid of all the cards is the winner. Have them notice that there is a Funny Guy card that does not match to any word.


The game starts as students make pairs that they already have in their own cards and lay them on the table as they name the adjectives. The players make sure that the pairs are right.

Student 1 picks a card without seeing from the next to him/her and checks if it makes a pair to his/her own cards. If there is a pair, the students lay the pair on the table. The game continues until the first students gets rid of all the cards.



take a look!


Play Memory Match (Concentration). Place picture cards and word cards face down. Students take turns flipping two at a time to find a match. Then, Say the adjective when a match is found.


Use the cards for speaking!

A sentence association game that is always a favorite. It builds Sentence Structure Awareness.

Students learn how to put adjectives into simple sentence patterns. By matching adjective words to pictures and sentence parts, students become more confident using new vocabulary in real language. Lay out sentence cards and picture cards. Students match the correct sentence to the correct picture.


This scrabble-style activity is a tactile and engaging way for students to practice spelling and recognizing adjective words—a key skill for building both vocabulary and reading confidence. Students use the tiles to build the word.


This resource has more to check, go to this blog post: 



I've gathered interactive games, worksheets, and creative ideas for teaching English. 📌 Follow my Pinterest Account here: https://www.pinterest.com/ei98srl